redscience
latest
Contents:
Use Cases
How to Play
Curriculum
Code
redscience
Index
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Index
A
|
B
|
C
|
D
|
F
|
G
|
H
|
J
|
K
|
L
|
M
|
N
|
O
|
P
|
Q
|
R
|
S
|
T
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U
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V
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W
|
Y
A
AGREE (const.Move attribute)
ANONYMOUS (const.PlayerType attribute)
ANY (const.Directions attribute)
ASSIGNED (const.ColorOption attribute)
AXES() (const.Game method)
B
babelwrap
module
BLACK (const.Color attribute)
(const.PlayerColor attribute)
BLUE (const.Color attribute)
BoardOption (class in const)
C
Categorized (class in category)
category
module
Category (class in category)
category.ALL (in module category)
CheckOption (class in const)
CIRCLE (const.Marker attribute)
Color (class in const)
ColorOption (class in const)
Command (class in const)
const
module
const.ALL (in module const)
ctg() (in module category)
D
DefaultName (class in const)
DIAGONAL (const.Directions attribute)
Directions (class in const)
DRAW (const.StalemateOption attribute)
F
FIGURE_HEIGHT (const.Layout attribute)
FIGURE_WIDTH (const.Layout attribute)
format_datetime (in module babelwrap)
format_datetime() (in module const)
format_decimal (in module babelwrap)
format_decimal() (in module const)
format_list (in module babelwrap)
format_list() (in module const)
format_percent (in module babelwrap)
format_percent() (in module const)
format_unit (in module babelwrap)
format_unit() (in module const)
from_version() (in module category)
(in module const)
G
Game (class in const)
GRAY (const.Color attribute)
GREEN (const.Color attribute)
H
HASH (const.BoardOption attribute)
HUMAN (const.PlayerType attribute)
J
JUMP (const.Move attribute)
K
KNIGHT (const.Directions attribute)
L
Layout (class in const)
M
Marker (class in const)
MARKER_MARGIN (const.Layout attribute)
MARKER_SIZE (const.Game property)
module
babelwrap
category
const
Move (class in const)
N
NEW (const.Command attribute)
ntversions() (in module const)
O
OFFER (const.Move attribute)
ORANGE (const.Color attribute)
ORTHOGONAL (const.Directions attribute)
Outcome (class in const)
P
parse_version() (in module category)
PASS (const.Move attribute)
PieceRules (class in const)
PINK (const.Color attribute)
(const.PlayerColor attribute)
PLACE (const.Move attribute)
Player (class in const)
PLAYER_FOUR (const.DefaultName attribute)
PLAYER_ONE (const.DefaultName attribute)
PLAYER_THREE (const.DefaultName attribute)
PLAYER_TWO (const.DefaultName attribute)
PlayerColor (class in const)
PlayersOption (class in const)
PlayerType (class in const)
POINTS_PER_INCH (const.Layout attribute)
PURPLE (const.Color attribute)
Q
QUIT (const.Command attribute)
R
REFUSE (const.Move attribute)
RESERVES_STR (const.PieceRules property)
RULES (const.Game property)
S
setlang() (in module babelwrap)
(in module const)
setvers() (in module category)
(in module const)
StalemateOption (class in const)
STRS (const.PieceRules property)
T
THREE (const.PlayersOption attribute)
THREE_SAME_COLOR_IN_ROW_WINS (const.CheckOption attribute)
TWO (const.PlayersOption attribute)
U
UNDO (const.Command attribute)
V
VERSIONS (const.Game property)
(const.PieceRules property)
(const.Player property)
VICTORY (const.Outcome attribute)
W
WHITE (const.Color attribute)
(const.PlayerColor attribute)
Y
YELLOW (const.Color attribute)
(const.PlayerColor attribute)
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